Unison for Storyboarding

If a part of your development process includes the creation and review of storyboards, you may be able to use Unison to help simplify this process. This approach makes storyboarding a step in the development process. You move right from the storyboard created in Unison and start converting it to a course.

There are possibly several ways to approach storyboarding in Unison, but here is one suggested approach.

The approach that seems to work best is to create an outline first, in the Story Board area, adding topics first, then pages, without considering the details. This lets you flesh out the content sequence and organization. To do this add topics and pages at by clicking the buttons on the bottom button bar, then give the pages titles. Don't worry about choosing the page type at this point for any pages you might want. For example, you may just want to use a text page.

Once you've created your outline and are ready to start thinking about more detailed content, you can start writing text and thinking about interactivity that might be important. Of course, you may want to start first with learning objectives and an assessment that measures those objectives, then fill out the rest.

When you choose pages that require media, such as images and audio, simply use the placeholder images, audio, video, and flash movies, in place of what will be there eventually. Add the text or other interactivity on that page, then complete the page with placeholder media.

To describe what media will be there, use the Narration field (on the Advanced tab). This is a location where you can describe what else should be on the page, but isn't done yet. When reviewers view the course (storyboard), they can click the Read button to read more about what will be on that page. The Read button replaces the Table of Contents with whatever you place in the narration field.

Once you've gone through your reviews and are ready to complete media creation, create those images, audio, video, flash movies, and simply replace the placeholders.

This approach simplifies storyboarding and makes storyboarding a step in development rather than a separate external step.

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